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CountDownLatch startSignal = new CountDownLatch(1);
Based on 205 examples
public class CountDownLatch extends Object
A synchronization aid that allows one or more threads to wait until a set of operations being performed in other threads completes.
A {@code CountDownLatch} is initialized with a given count. The {@link #await await} methods block until the current count reaches zero due to invocations of the {@link #countDown} method, after which all waiting threads are released and any subsequent invocations of {@link #await await} return immediately. This is a one-shot phenomenon -- the count cannot be reset. If you need a version that resets the count, consider using a {@link CyclicBarrier}.
A {@code CountDownLatch} is a versatile synchronization tool and can be used for a number of purposes. A {@code CountDownLatch} initialized with a count of one serves as a simple on/off latch, or gate: all threads invoking {@link #await await} wait at the gate until it is opened by a thread invoking {@link #countDown}. A {@code CountDownLatch} initialized to N can be used to make one thread wait until N threads have completed some action, or some action has been completed N times.
A useful property of a {@code CountDownLatch} is that it doesn't require that threads calling {@code countDown} wait for the count to reach zero before proceeding, it simply prevents any thread from proceeding past an {@link #await await} until all threads could pass.
Sample usage: Here is a pair of classes in which a group of worker threads use two countdown latches:
class Driver { // ... void main() throws InterruptedException { CountDownLatch startSignal = new CountDownLatch(1); CountDownLatch doneSignal = new CountDownLatch(N); for (int i = 0; i < N; ++i) // create and start threads new Thread(new Worker(startSignal, doneSignal)).start(); doSomethingElse(); // don't let run yet startSignal.countDown(); // let all threads proceed doSomethingElse(); doneSignal.await(); // wait for all to finish } } class Worker implements Runnable { private final CountDownLatch startSignal; private final CountDownLatch doneSignal; Worker(CountDownLatch startSignal, CountDownLatch doneSignal) { this.startSignal = startSignal; this.doneSignal = doneSignal; } public void run() { try { startSignal.await(); doWork(); doneSignal.countDown(); } catch (InterruptedException ex) {} // return; } void doWork() { ... } }
Another typical usage would be to divide a problem into N parts, describe each part with a Runnable that executes that portion and counts down on the latch, and queue all the Runnables to an Executor. When all sub-parts are complete, the coordinating thread will be able to pass through await. (When threads must repeatedly count down in this way, instead use a {@link CyclicBarrier}.)
class Driver2 { // ... void main() throws InterruptedException { CountDownLatch doneSignal = new CountDownLatch(N); Executor e = ... for (int i = 0; i < N; ++i) // create and start threads e.execute(new WorkerRunnable(doneSignal, i)); doneSignal.await(); // wait for all to finish } } class WorkerRunnable implements Runnable { private final CountDownLatch doneSignal; private final int i; WorkerRunnable(CountDownLatch doneSignal, int i) { this.doneSignal = doneSignal; this.i = i; } public void run() { try { doWork(i); doneSignal.countDown(); } catch (InterruptedException ex) {} // return; } void doWork() { ... } }
Memory consistency effects: Actions in a thread prior to calling {@code countDown()} happen-before actions following a successful return from a corresponding {@code await()} in another thread.
Constructor Summary | |
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CountDownLatch(int count) Constructs a initialized with the given count. |
Method Summary | |
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void |
await() Causes the current thread to wait until the latch has counted down to zero, unless the thread is java.lang.Thread.interrupt. |
boolean |
Causes the current thread to wait until the latch has counted down to zero, unless the thread is java.lang.Thread.interrupt, or the specified waiting time elapses. |
void |
Decrements the count of the latch, releasing all waiting threads if the count reaches zero. |
long |
getCount() Returns the current count. |
String |
toString() Returns a string identifying this latch, as well as its state. |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public CountDownLatch(int count)
count
- the number of times {@link #countDown} must be invoked
before threads can pass through {@link #await}Method Detail |
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public void await() throws InterruptedException
If the current count is zero then this method returns immediately.
If the current count is greater than zero then the current thread becomes disabled for thread scheduling purposes and lies dormant until one of two things happen:
If the current thread:
InterruptedException
- if the current thread is interrupted
while waitingpublic boolean await(long timeout, TimeUnit unit) throws InterruptedException
If the current count is zero then this method returns immediately with the value {@code true}.
If the current count is greater than zero then the current thread becomes disabled for thread scheduling purposes and lies dormant until one of three things happen:
If the count reaches zero then the method returns with the value {@code true}.
If the current thread:
If the specified waiting time elapses then the value {@code false} is returned. If the time is less than or equal to zero, the method will not wait at all.
timeout
- the maximum time to waitunit
- the time unit of the {@code timeout} argumentInterruptedException
- if the current thread is interrupted
while waitingpublic void countDown()
If the current count is greater than zero then it is decremented. If the new count is zero then all waiting threads are re-enabled for thread scheduling purposes.
If the current count equals zero then nothing happens.
public long getCount()
This method is typically used for debugging and testing purposes.
public String toString()
toString
in class Object
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